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           25 April, 2024
 
    
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Libraries

Records 1-13 of 13
Order by  Date Added  |  Popularity  |  Alphabet
ClanLib (Popularity: )
http://www.clanlib.org/
A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]

Jet3D (Popularity: )
http://jetpp.sourceforge.net/
A (commercial) free and open source realtime 3D graphics engine and SDK.

RAD Gametools (Popularity: )
http://www.smacker.com/
Develops game software technologies which are licensed by primarily by video game companies.

Titan (Popularity: )
http://titan.sourceforge.net/
A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.

Regimental Command (Popularity: )
http://regcom.sourceforge.net/
A generic armored combat system.

The Grand Unified Toolkit (GUT) (Popularity: )
http://gut.sourceforge.net/
A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the ...

Clean Game Library (Popularity: )
http://cleangl.sourceforge.net/
A complete development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.

Object oriented Simple Directmedia Layer (Popularity: )
http://osdl.sourceforge.net
OSDL, a free portable high-level open-source library for multimedia and game programming.

Allegro.cc (Popularity: )
http://www.allegro.cc/
Game developing community network, software directory, and up to date information pertaining to Allegro programming and gaming.

Allegutl (Popularity: )
http://allegutl.webpark.pl/
Utilities related to game development with accent on allegro library.

libksd (Popularity: )
http://libksd.sourceforge.net/
A cross-platform game framework (written in C++) that would allow you write your game once and compile it for multiple ...

Simple DirectMedia Layer (Popularity: )
http://www.libsdl.org/
A cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device.

EZ2D (Popularity: )
http://ez2d.sourceforge.net/
A 2D game engine. It uses SDL as its main API (sorry DirectX users), but very little knowledge of SDL ...