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"This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine.
Sponsored Links:
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| URL: |
http://www.acm.org/crossroads/xrds3-4/ellen.html
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| Title: |
A Human's Eye View: Motion Blur and Frameless Rendering |
| Description: |
Computers, Programming, Graphics - A Human's Eye View: Motion Blur and Frameless Rendering. " |
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A Human's Eye View: Motion Blur and Frameless Rendering (Popularity: ): "This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally ...
flipCode (Popularity: ): Find article, coding techniques, news, and interviews relating to Graphics and (more generally) to Game programming.
Design By Numbers (Popularity: ): A programming environment and language created for visual designers and artists as an introduction to computational design.
Swap-Meet (Popularity: ): An interactive 3D community, composed primarily of NeMo Dev or Creation users.
Graphics Gems Repository (Popularity: ): Free code repository for the 5 volume set of books on various computer graphics programming techniques.
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