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"This paper covers the techniques of Polygonal Simplification in order to produce Levels of Detail (LODs). The problem of creating LODs is a complex one: how can simpler versions of a model be created? How can the approximation error be measured? How can the visual degradation be estimated? Can all this be done automatically? After exposing the basic aims and principles of polygonal simplification, we compare recent algorithms and state their various qualities and weaknesses. " Published in Crossroads, the ACM student magazine.
Sponsored Links:
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http://www.acm.org/crossroads/xrds3-4/levdet.html
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| Title: |
Levels of Detail & Polygonal Simplification |
| Description: |
Computers, Programming, Graphics, Algorithms and Data Structures - Levels of Detail and Polygonal Simplification. " |
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