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Article by Paul Haeberli and Mark Segal. Survey of applications of texture mapping including simple texture mapping, projective textures, and image warping; description of texture mapping techniques for drawing anti-aliased lines, air-brushes, and anti-aliased text; and show of how texture mapping may be used as a fundamental graphics primitive for volume rendering, environment mapping, color interpolation, and contouring.
Sponsored Links:
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http://www.sgi.com/grafica/texmap/
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| Title: |
GRAFICA Obscura |
| Description: |
Computers, Programming, Graphics, Algorithms and Data Structures - Texture Mapping as a Fundamental Drawing Primitive. Article by Paul Haeberli and Mark Segal. |
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