Tom and Goliath

There are high-detail life sculptors out there who provide an awesome caliber of realism; sculpture so life-like that even under the closest scrutiny you expect it to move. This kind of art requires the mastery of many mediums, and while I strive to achieve that mastery, realism is secondary to the focus of the work. I want to tell wild stories in a single three-dimensional portrait and literally flesh out a biography with hair, clothing, trinkets, teeth and fingernails, etc. To me, what is most important is to create "the character" first and foremost, because all of the special effects in the world can't save you if you start with a lousy script.

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